Monday, November 15, 2010
G.A.S. and Simulations
You may even consider building simulations. On-line simulations are 3D versions of scenarios that sometimes have a game-like feel, and may employ instructor and/or student avatars. A friend of mine explained the difference in scenarios and simulations like this: scenarios are the story, simulations are the event. Simulations use the scenario story line while allowing the learner to engage more fully into the event. Simulations become games when a competitive edge is added. Adding avatars to the simulations, especially when the student's avatar interacts with other avatars, increases the socialization of the e-learning process, which can improve the effectiveness of the learning opportunity since many people learn best in social environments.
There are so many ways to utilize games, avatars, scenarios, and simulations for educational purposes online. Explore the options, experiment with techniques, run pilot tests, and most of all...have a gas!
Tuesday, November 9, 2010
Games
- Jeopardy style games are good for promoting facts, labels, and concrete concepts.
- Arcade style games are good for promoting speed of response and visual processing.
- Adventure style games are good for promoting problem solving and hypothesis testing.
There are two keys for using games effectively
- Keep the learning objective at the forefront by choosing/building games that provide the type of practice needed to meet the objectives.
- Do not overload the learner's short term memory.
An online search for "game templates" will yield a variety of opportunties for designers to begin using games quickly. These screen shots came from PowerPoint Games , a web-site which contain free game templates meant for use in a classroom setting but they can be modified slightly for use in an e-learning program. Check out Jane Bozarth's book Better Than Bullet Points for more information on how to modify them for e-learning.



Of course, there are many programs available now for purchase for more games.
As your e-learning development skills improve start building customized games for even greater impact.
Useful books to reference include:
- Ruth Clark & Richard Mayer's book: e-Learning and the Science of Instruction
- William Horton's book: e-learning By Design
- Robin Williams' book: The Non-Designer's Design Book
References for this blog include the books just mentioned, and:
Barkland, J., & Kush, J., (2009). GEARS a 3D virtual learning environment and virtual social and educational world used in online secondary school [Electronic version]. Electronic Journal of e-Learning, 7(3), 215-224.
Landy, S. (2010). Online Learning 101: Part I: Authoring and course development tools. eLearning Magazine. Retrieved from http://www.elearning.org/subpage.cfm?section=articles&article=124-1. (2010, Octover 6).
Shank, P. (2010). Getting started in e-learning: Simulations and games. The eLearning Guild. Retrieved from http://www.elearningguild.com/research/archives/index.cfm?id=144&action=viewonly. (2010, August 2).
Slotte, V., & Herbert, A. (2008) Engaging workers in simulation-based e-learning [Electronic versin]. Journal of Workplace Learning, 20(3), 165-180.
Friday, November 5, 2010
Tools
Wednesday, November 3, 2010
Breathe Easy
Wow, if you already use PowerPoint pretty well, you can start building better e-leaning right away with the information that is in this easy to read book. What a relief!!Turns out, PowerPoint doesn't always have to be bullet points. There are lots of ways to use pictures, insert movements and videos, and create games that the learners can enjoy engaging in while learning important information. PowerPoint is also capable of supporting branching styles scenarios. If many of the skills you teach are relationship building skills, branching is an important feature for the e-learning tools you should employ. PowerPoint can also be used to create games and simple simulations that move into action on your user's command. These are great ways to quiz learners or show how objects work together for a particular function.
You can order this easy to follow book from Amazon.com.
Your Turn: Anyone else use PowerPoint to build engaging e-learning? Share your story here in Comments!!
There are other useful tools that an eLearning designer can use, so stay tuned...