Scenarios offer learners an opportuntiy to test hypotheses and practice problem solving in a private setting. Feedback may be provided along the way to coach the learner. Many times, a professional in a learning situation feels more comfortable being coached by a computer than a real person. The professional can mess up without anyone knowing! Scenarios also provide the professional with an opportunity to try to do things a little differently than their habitual patterns, which may lead to learning to do things more effectively.
Your turn:
- In what ways have you seen or used scenarios for e-learning?
- Do you have tips for the readers regarding creating scenarios?
References:
Clark, R., & Mayer, R. (2008). e-Learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning (2nd ed.). San Francisco: Pfeiffer.Shank, P. (2010). Getting started in e-learning: Simulations and games. The eLearning Guild. Retrieved from http://www.elearningguild.com/research/archives/index.cfm?id=144&action=viewonly. (2010, August 2).
Slotte, V., & Herbert, A. (2008). Engaging workers in simulation-based e-learning [Electronic version]. Journal of Workplace Learning, 20(3), 165-180.
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